Meta description:

When performing an action that deals Blunt damage you may choose to take a -2 penalty to your test to change the damage type from Blunt to Minimum HP for any of your dice.

  • Name:

    mKeepItAlive

  • Displayed name:

    Keep it alive

  • Description:

    When performing an action that deals Blunt damage you may choose to take a -2 penalty to your test to change the damage type from Blunt to Minimum HP for any of your dice.

  • Cost:

    expCost(200,200)-0

  • Script:

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

    • Condition:

      bluntDamage

    • Description:

      You can take a -2 penalty in order to change any of your Blunt damage dice to Minimum HP dice.

    • Variables:

      vUseKiA.choice(Min HP,[Not applied,Apply],[0,-2]) vMR.add(vUseKiA)

    • Script:

    • Action effects:

      No effects

  • Upgrades: