Meta description:
When performing an action that deals Blunt damage you may choose to take a -2 penalty to your test to change the damage type from Blunt to Minimum HP for any of your dice.
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Name:
mKeepItAlive
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Displayed name:
Keep it alive
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Description:
When performing an action that deals Blunt damage you may choose to take a -2 penalty to your test to change the damage type from Blunt to Minimum HP for any of your dice.
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Cost:
expCost(200,200)-0
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Script:
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Duration:
-1
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Type:
0
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Recurrent script:
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Add ons:
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Condition:
bluntDamage
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Description:
You can take a -2 penalty in order to change any of your Blunt damage dice to Minimum HP dice.
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Variables:
vUseKiA.choice(Min HP,[Not applied,Apply],[0,-2]) vMR.add(vUseKiA)
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Script:
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Action effects:
No effects
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Upgrades: